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Fortnite inaccessible in China as developer pulls the plug

BEIJING — Players in China said Monday (Nov 15) they could no longer access popular survival game Fortnite as its developer Epic Games pulled the plug on a Chinese version amid a crackdown by authorities on gaming and the tech sector.

Fortnite inaccessible in China as developer pulls the plug

The move ends a long-running test of Fortnite created for the world's biggest gaming market, where content is policed for excessive violence.

BEIJING — Players in China said Monday (Nov 15) they could no longer access popular survival game Fortnite as its developer Epic Games pulled the plug on a Chinese version amid a crackdown by authorities on gaming and the tech sector.

Epic had announced two weeks ago that it would shut down the Chinese version of the game on Nov 15, noting that "Fortnite China's Beta test has reached an end" and that servers would be closed.

On Monday, Chinese players said they could no longer access the game, posting goodbyes on social media platform Weibo. A hashtag on the game was viewed 470 million times.

"Friends who have played with me, we'll meet again if fate decrees," one Weibo user wrote.

Another player, Mr Zheng, 24, told AFP he would "first cry for a little" over the game he had played for over two years while at university.

The move ends a long-running test of Fortnite created for the world's biggest gaming market, where content is policed for excessive violence.

The action-packed shooter and world-building game is one of the most popular in the world, boasting more than 350 million users.

Its Chinese test version was released in 2018, but "Fortnite" never received the government's green light to be formally launched and monetised as approvals for new games slowed.

The Chinese government has pressed a broad crackdown on the technology sector over the past year, citing concerns that tech giants were getting too big and powerful.

Meanwhile, saying children were spending too much time playing online games, regulators also have targeted the huge gaming sector with new age and playing-time restrictions, while approval of new titles also has slowed. AFP

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